Hotfix for some real nasty bugs


Heyo! Was not planning on releasing a new update today, but I came across two really bad bugs that I had to fix immediately. 

So, here are the two bugs that I fixed:

- The map was not looping properly (if you got to the end of the map, the first node would not be clickable)

- If you printed a new card, a lot of the cards in your deck would not be drawn.


Due to this impromptu update, you also get to see a feature that I had also already completed but didn't consider worthy of a new update: the four basic movement cards will now always be drawn. They come with a new modifier, permanent draw (name subject to change) to reflect this status. 

My apologies to anyone who got caught by these bugs, they're fixed now!

Files

coding_cards webGL v0.2.2.zip Play in browser
49 days ago
coding_cards Windows v0.2.2.zip 29 MB
49 days ago
coding_cards Mac v0.2.2.zip 53 MB
49 days ago

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